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@Thepracticaldev

A constructive and inclusive social network for software developers. With you every step of your journey.

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News

DEV Community
dev.to > oceanviewgames > porting-a-20-year-old-game-to-mobile-lessons-from-runescape-1d1a

Porting a 20-Year-Old Game to Mobile: Lessons from RuneScape

2+ week, 5+ day ago   (1156+ words) experience and how they now inform the mobile development and porting work we do. Important note on attribution:...

DEV Community
dev.to > sam_ayoubddkits_ba0861 > building-apex-city-build-a-city-that-actually-works-43oj

Building Apex City: Build a city that actually works.

1+ week, 1+ day ago   (25+ words) Apex City is out now on iOS, Android, Web. This is the story of how it got made. What it... Tagged with gamechallenge, gamedev, react....

DEV Community
dev.to > susheem-k > i-built-an-rpg-that-teaches-claude-code-by-making-you-actually-use-it-mlg

I built an RPG that teaches Claude Code by making you actually use it

2+ week, 3+ day ago   (364+ words) So I built claude-quest, a text RPG that runs entirely inside a real claude session and teaches the Claude Code CLI zero to hero. This is basically GameShell's philosophy applied to Claude Code. GameShell teaches Unix shell commands by dropping…...

DEV Community
dev.to > koztechie > building-nichlyst-explosions-medication-and-rewriting-15-days-as-a-novel-you-can-fail-583g

Building NICHLYST: Explosions, Medication, and Rewriting 15 Days as a Novel You Can Fail

1+ week, 49+ min ago   (763+ words) On Saturday evening, August 29th, I was lying on my sofa after eating way too much watermelon. I was taking a short break from writing the narrative core of my game, NICHLYST, pushing the limits of narrative game design for the…...

DEV Community
dev.to > emilioblacksmith > making-a-game-again-3bb4

Making a game again

2+ week, 6+ day ago   (604+ words) the main content creator focused on video game development tutorials. I decided to do something similar, a channel focused on video game development tutorials. My first video, was a tutorial on...learning on the go; I didn't have the general…...

DEV Community
dev.to > brian_kabinga_f15ec50182a > im-building-happening-a-social-app-for-discovering-whats-happening-around-you-3j76

I’m Building Happening... A Social App for Discovering What’s Happening Around You

2+ day, 11+ hour ago   (228+ words) I’m Building Happening — A Social App for Discovering What’s Happening Around You 🚀 A concert. A football match. A tech meetup. A gaming event. A community gathering. A networking opportunity. A new experience you didn't even know existed. The problem is…...

DEV Community
dev.to > vaskeninteractive > we-built-kolaboratr-because-finding-the-right-people-to-build-with-shouldnt-be-this-hard-15j6

We Built Kolaboratr Because Finding the Right People to Build With Shouldn’t Be This Hard

1+ week, 1+ day ago   (590+ words) There’s a pattern we keep seeing across indie development and creative communities. “I have a project,...

DEV Community
dev.to > plattygame > platty-game-indev-release-jdi

Platty Game indev (RELEASE!)

3+ week, 1+ day ago   (163+ words) I am happy to announce that Platty Game indev has officialy released for Windows and Linux (linux mainly), Platty is a 2D Platformer made in java (yes this means you need java to run it,Java 25 as of release) If you…...

DEV Community
dev.to > carol_luo_ea61ea6c4bb07c1 > i-compared-8-video-to-animation-workflows-what-builders-should-test-hne

I Compared 8 Video to Animation Workflows: What Builders Should Test

3+ day, 18+ hour ago   (1663+ words) A video-to-animation task is a small systems problem. The input video contains motion, identity, timing, and scene structure; the pipeline has to transform those elements without breaking the relationships between them. A video to animation pipeline should do more than…...

DEV Community
dev.to > arndom > i-miss-the-dev-shopplease-come-back-soon-2734

I miss the DEV shop...please come back soon

3+ week, 5+ day ago   (5+ words) A post by Nabil Alamin....

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