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News
DLSS 5 improves Ada Wong's detail in Resident Evil 4 Remake at 60 FPS in 4K on RTX 2080 Ti
7+ hour, 16+ min ago (243+ words) GameGPU A video showing technical benchmarking of the horror film has been published online Resident Evil 4 Remake Using experimental NVIDIA DLSS 5 neural network rendering The demonstration was conducted in ultra-high 4K resolution at 60 frames per second The author used cinematic cutscenes…...
God of War 2 gets improved textures and microcontrast thanks to DLSS 5
8+ hour, 25+ min ago (203+ words) GameGPU A video featuring technical benchmarks of the cult slasher God of War 2 using the experimental DLSS 5 neural network rendering engine has been published online The project was run through an emulator with integrated image reconstruction algorithms on a Zotac…...
Half-Life Source with DLSS 5 gave 150 FPS on Ryzen 7 9800X3D and RTX 5070 Ti at 1440p
12+ hour, 18+ min ago (208+ words) GameGPU An enthusiast from the LR channel demonstrated a modification using DLSS 5 neural network rendering in the shooter Half-Life Source To run the modern technology on the older engine, the author needed to use a whole set of auxiliary utilities…...
DLSS 5 delivered 58 FPS in Uncharted 4 on the RTX 5090 at maximum settings.
12+ hour, 2+ min ago (304+ words) GameGPU Extended technical benchmarks for the action-adventure game Uncharted 4: A Thief's End have been published online, using experimental DLSS 5 neural network rendering at ultra-high 4K resolution and maximum graphics settings via the RenoDX toolset The test rig included an AMD Ryzen…...
DLSS 5 smooths out the original DOOM's pixelated graphics without losing its retro style.
18+ hour, 57+ min ago (196+ words) en.gamegpu.com An enthusiast using the pseudonym niko-zvt implemented the integration of NVIDIA DLSS 5 image scaling technology into the original DOOM shooter, released in 1993 This experimental project combined the classic game's engine, created over thirty years ago, with modern…...
DLSS 5 brings Need for Speed Unbound's graphics closer to a modern 4K remaster.
1+ day, 9+ hour ago (214+ words) GameGPU A graphical demo of the arcade racing game Need for Speed ââUnbound has been released online, featuring the experimental DLSS 5 neural network scaling technology The footage, captured in ultra-high 4K resolution, aims to demonstrate the limits of upgrading…...
DLSS 5 boosts detail and microcontrast in Resident Evil 7
3+ day, 9+ hour ago (219+ words) GameGPU Benchmarks for DLSS 5 neural network rendering in the horror game Resident Evil 7 have been published online, using a Zotac GeForce RTX 4060 Twin Edge graphics accelerator with 8GB of GDDR6 video memory The tests were conducted on a system with a ten-core…...
PUBG BATTLEGROUNDS received DLSS 4.5 and FSR 4.1 in update 43.1
3+ day, 15+ hour ago (192+ words) GameGPU The developers of the popular battle royale shooter PUBG BATTLEGROUNDS have released update 43.1 for PC, which is aimed at significantly increasing graphics performance and improving visual quality The patch's key innovation is the official integration of advanced image scaling…...
Advanced Ray Tracing improves reflections and lighting in Marvel's Wolverine on PS5 Pro.
3+ day, 15+ hour ago (485+ words) en.gamegpu.com Advanced Ray Tracing improves reflections and lighting in Marvel's Wolverine on PS5 Pro. We benchmarked Advanced Ray Tracing in the action game Marvel's Wolverine on the PlayStation 5 Pro console and assessed the impact of hardware ray tracing on…...
DLSS 5 improves dynamic lighting and detail in Resident Evil 6
4+ day, 7+ hour ago (201+ words) en.gamegpu.com Enthusiasts conducted detailed technical benchmarks of the classic action horror game Resident Evil 6, integrating an unofficial modification based on NVIDIA DLSS 5 neural network frame reconstruction technology For the demonstration, the project was run at maximum graphics settings…...