News
How a lighting ‘accident’ changed GreedFall: The Dying World for the better
1+ hour, 39+ min ago (913+ words) Creative Director Jehanne Rousseau reveals the influences and unexpected beauty of making the game. State of the Art Few studios wear their world-building as confidently as Spiders. With GreedFall: The Dying World, the team revisits its 17th-century-inflected fantasy universe set…...
This billboard is controlled by your bum (yes really)
3+ hour, 39+ min ago (193+ words) State of the Art When it comes to billboard marketing, it's pretty hard to reinvent the wheel. But among the sea of conventional copy and overplayed imagery, prostate cancer charity Prost8 is here to switch up the scene with its interactive…...
Nothing’s Headphone (a) trades KEF-tuning for everyday brilliance
4+ hour, 39+ min ago (551+ words) When I opened the swish black Nothing Headphone (a) box set and tried these headphones, I did what everyone will probably do: I treated it like a sequel to Headphone (1), the brand's KEF-made premium overhead headphones. That's the wrong way to…...
How to create a moody scene with pre-prepared materials
7+ hour, 39+ min ago (191+ words) Movie and game environment artist Marco Gorlei shares his insights on creating a gloomy atmospheric scene. State of the Art I had the idea of a smuggler's cove that felt moody, dark and in shambles. I initially established the composition…...
How facial performance capture has evolved from Avengers Infinity War to The Fantastic Four First Steps
19+ hour, 39+ min ago (753+ words) Visual Effects Supervisor Phil Cramer discusses how advances in Digital Domain's Masquerade are shaping VFX. State of the Art Established in the early 1990s, Digital Domain has sustained its profile as a major presence in visual effects, contributing to hugely popular…...
Comic art festivals get a glow up with a new luxury event in the sun
20+ hour, 39+ min ago (326+ words) The Hawaiian Islands Comic Art Festival promises no crowds, no convention floors and one-on-one time with artists. State of the Art Imagine immersing yourself in inspiring comic book art as you relax among the palm trees, bask in the sun,…...
Spider-Man and Inside Out 2 artist's poster design captures COMICON's jungle spirit
23+ hour, 9+ min ago (564+ words) Check out Aur'lien Predal's artwork for COMICON Naples 2026. State of the Art From April 30 to May 3, the International Pop Culture Festival COMICON returns to the Mostra d'Oltremare in Naples, Italy, for its 26th edition. This event will bring together influential voices…...
Planet of Lana 2 review: an emotional hand-painted sequel worth the wait
1+ day, 2+ hour ago (314+ words) Release date 5 March 2026 Format PlayStation 5 (reviewed), PC, Xbox Series X|S, Xbox Game Pass, PlayStation 4, and Nintendo Switch, Nintendo Switch 2 Mechanically and emotionally, Mui evolves from puzzle helper to full-fledged companion. Guiding creatures, manipulating machinery, and assisting in stealth sequences…...
Why job roles are killing creative agencies
1+ day, 2+ hour ago (876+ words) GentleForces" CEO Danni Mohammed dissects how hierarchy is hurting the industry. Five times a week State of the Art With rigid, unchanging job roles constricting the industry, junior voices are being drowned out by "structural ignorance" " an invisible hierarchy that's…...
Designing dread in Cthulhu: The Cosmic Abyss
1+ day, 3+ hour ago (810+ words) Creative Director Thomas Veauclin explains why there's art in restraint over spectacle, even in Unreal Engine 5. Five times a week State of the Art The draw of cosmic horror comes down to what you do and don't show players; it's…...